---
title: "Factions ⚐"
description: "The color war: your Sigil is who you are, your color is who you fight for, and every artwork remembers both. Allegiance, the Marginalia, sieges, conquests, and the Book of Conquests — the full rules of PD's quiet war."
category: "app"
keywords: ["factions", "war", "marginalia", "oath", "siege", "conquest", "book of conquests", "corners", "banner", "grip", "relic", "crypt", "struck from the stone", "war banners"]
last_updated: "2026-07-17"
---

# Factions ⚐

> *Your color is who you fight for, and every artwork remembers every hand.*

There is a war on PD. Nobody announces it. There is no menu for it, no button
that says PLAY. If you've never noticed it, that's by design — the platform
works exactly the same without it, forever. But if you've ever forged your
Sigil, flown it in a color and been told, quietly, that you just chose a
side — this page is the whole truth.

**How:** Forge your Sigil, then fly it in a color as your Profile Logo — that
raises your flag.

## Enlisting — your Sigil, in a color

Every profile can fly a **Profile Logo** — the mark in the corner, pickable in
a whole ring of colors. The color bubbles are just style. **Your Sigil in a
color is not.**

Flying a colored Sigil is **raising a flag**. The moment you pick one, the
toast tells you what you actually did:

```
Profile Faction: GOLD
```

That's the entire onboarding. The color IS the faction. There are no faction
names in the app — not because they don't have names, but because **naming
them is your job**. Factions name themselves in the community; the app only
ever speaks in color.

The Sigil ring comes in shade variants — a deep blue and a bright blue both
fly BLUE. Same faction, different shade of the same jersey.

**What does NOT enlist you:** the color bubbles, the solid logos, the $PRICE
wordmarks, Petey, and every holo finish. Those are all neutral. Style, not
allegiance. (Oaths sworn back when the bubbles enlisted still stand.)

## The Sigil — the mark you forge

Scroll the Profile Logo carousel to its very last tile and you'll find **the
Forge**. Inside is a mark you've never seen before — three or four carved
glyphs, unlike anyone else's — and the truth about it: it was **written into
your wallet before you ever arrived**. The Forge doesn't design it. It only
reveals it.

- **Forging is a choice, and it's forever.** One tap, no undo, no re-roll.
  The stone remembers.
- **Once forged, the Sigil trails your @name** — on the tape, on your
  profile, in the navbar next to your PriceSprite and PriceRank. Sprite and
  rank lead the name; the Sigil signs it.
- **Your Sigil ring joins the carousel** — your mark in every faction
  color, right after the holo finishes. Raising a Sigil color is raising
  that faction's flag — the only way to: the toast will tell you what you
  just swore.
- **The art remembers it too.** Your hand in every margin upgrades from
  your PriceSprite to your Sigil — your tattoo in the stone of every Output
  you ever held.
- Unforged wallets lose nothing: the PriceSprite carries identity
  everywhere, the way it always has.

## The oath

- **The flag flies until you raise another.** Switching to a neutral logo
  does not break your oath — your last flag stands and your time under it
  keeps accruing. You're just not flying it publicly, and all war surfaces
  quietly disappear while you're neutral.
- **Only a different faction color is defection.** Pick a rival color and
  the toast says so: `Oath: BROKEN`. Defection is expensive by design:
  - **all your accrued time under the old flag resets to zero,**
  - your new flag **doesn't count for 30 days** (the cooldown),
  - and the defection is **permanent record** — a scar.
- Loyalty is the only compounding strategy. Bandwagoning forfeits everything.

## The Marginalia — the art remembers

Every artwork on PD carries an invisible margin: the ordered record of
**every wallet that ever held it**. To see it, you perform the ceremony:

**Press and hold the artwork — and keep holding.** Not the quick hold that
opens menus elsewhere. A long, deliberate, ceremonial hold — around ten
seconds. The frame will start assembling around the art the moment you press;
hold until it binds.

When the border pops out, you're looking at:

- **The hands.** Every wallet that held this Output, in order, wearing its
  real PriceSprite. A **marketplace sale strikes deep** — full ink. A
  **private transfer lands faint** — a ghost. The difference is permanent.
- **The margin holds 12 hands.** An Output with all 12 slots full is a
  **Relic** — its provenance is literally complete.
- **The crypt.** When a 13th hand arrives, the oldest hand is **struck from
  the stone** — removed from the visible margin and interred, permanently, in
  the Output's crypt. Being struck is its own kind of legend. Wear it.
- **The four corners.** Enlisted viewers see the war layer: the corners of
  the frame fly the color of the faction that holds this ground. Corners
  fall **one at a time** as a faction's hold deepens. Sweep all four and the
  Output flies **one banner**.
- The founding hand — slot 1, the minter — is the **Founder's Hand**,
  forever.

The artwork itself is never touched. The margin lives around the art, not on
it. Neutral users who find the ceremony see the hands — provenance belongs to
everyone — but the corners, the banners, and the war stay invisible until a
flag flies on your profile.

## The war — how ground is taken

The whole platform is the board. Every collection is territory.

**The loop: ENLIST → HOLD → MARK → SIEGE → CONQUER → the Book remembers.**

<svg viewBox="0 0 720 128" role="img" aria-labelledby="war-loop-title" style="width:100%;height:auto;display:block;margin:14px 0 0">
<title id="war-loop-title">The war loop: enlist by raising your Sigil in a color, hold to compound grip, every trade marks the margins, sieges open in public and take 72 hours, conquest flips the ground, and the Book of Conquests records it forever.</title>
<g font-family="'Courier New', Courier, monospace" font-size="13" font-weight="bold">
<rect x="10" y="24" width="96" height="44" fill="var(--stat-bg)" stroke="currentColor" stroke-width="1.5"/>
<text x="58" y="50" fill="currentColor" text-anchor="middle">ENLIST</text>
<path d="M106 46 H 124" stroke="currentColor" stroke-width="1.5"/>
<path d="M124 41 L 134 46 L 124 51 Z" fill="currentColor"/>
<rect x="136" y="24" width="88" height="44" fill="var(--stat-bg)" stroke="currentColor" stroke-width="1.5"/>
<text x="180" y="50" fill="currentColor" text-anchor="middle">HOLD</text>
<path d="M224 46 H 242" stroke="currentColor" stroke-width="1.5"/>
<path d="M242 41 L 252 46 L 242 51 Z" fill="currentColor"/>
<rect x="254" y="24" width="88" height="44" fill="var(--stat-bg)" stroke="currentColor" stroke-width="1.5"/>
<text x="298" y="50" fill="currentColor" text-anchor="middle">MARK</text>
<path d="M342 46 H 360" stroke="currentColor" stroke-width="1.5"/>
<path d="M360 41 L 370 46 L 360 51 Z" fill="currentColor"/>
<rect x="372" y="24" width="94" height="44" fill="var(--stat-bg)" stroke="currentColor" stroke-width="1.5"/>
<text x="419" y="50" fill="currentColor" text-anchor="middle">SIEGE ▞</text>
<path d="M466 46 H 484" stroke="currentColor" stroke-width="1.5"/>
<path d="M484 41 L 494 46 L 484 51 Z" fill="currentColor"/>
<rect x="496" y="24" width="110" height="44" fill="var(--stat-bg)" stroke="currentColor" stroke-width="1.5"/>
<text x="551" y="50" fill="currentColor" text-anchor="middle">CONQUER ⚐</text>
<path d="M606 46 H 624" stroke="currentColor" stroke-width="1.5"/>
<path d="M624 41 L 634 46 L 624 51 Z" fill="currentColor"/>
<rect x="636" y="24" width="74" height="44" fill="var(--stat-bg)" stroke="currentColor" stroke-width="1.5"/>
<text x="673" y="50" fill="currentColor" text-anchor="middle">≣</text>
<text x="58" y="90" fill="currentColor" text-anchor="middle" font-weight="normal" font-size="12">raise a color</text>
<text x="180" y="90" fill="currentColor" text-anchor="middle" font-weight="normal" font-size="12">time × standing</text>
<text x="298" y="90" fill="currentColor" text-anchor="middle" font-weight="normal" font-size="12">every trade signs</text>
<text x="419" y="90" fill="currentColor" text-anchor="middle" font-weight="normal" font-size="12">public · 72h</text>
<text x="551" y="90" fill="currentColor" text-anchor="middle" font-weight="normal" font-size="12">the corners fall</text>
<text x="673" y="90" fill="currentColor" text-anchor="middle" font-weight="normal" font-size="12">the Book</text>
<text x="673" y="106" fill="currentColor" text-anchor="middle" font-weight="normal" font-size="12">remembers</text>
</g>
</svg>

### Grip — what holding means

A faction's **grip** on a collection is the sum, over every enlisted member
holding Outputs there, of **time-under-flag × standing**.

- **Time** — how long you've held the Output while under your current oath.
  Time is the one resource that can't be bought, faked, or multiplied.
- **Standing** — your PriceRank tier. Rank is earned by real on-chain
  activity and is already hard-capped against free-action farming, which
  means **fresh wallets weigh nothing**. A 50-alt army adds 50 × 0.
- **Whale damping** — your first handful of Outputs in a collection count at
  full weight; beyond that, each additional Output counts less. One whale
  cannot sweep a collection. Factions that want ground must **recruit**.

### The states of ground

- **Held** — one faction has the plurality of grip.
- **Stronghold** — the leader holds a dominant share and has kept the lead
  for a week. Strongholds get an anchor: the longest-standing holder becomes
  the **Warden** of that collection.
- **Siege** — a rival's grip crosses the siege line (85% of the leader's).
  A siege is **broadcast when it opens** and must be **held for 72 hours**
  before anything falls. There is no sniping — every siege is visible
  coming, which is exactly when the fighting gets loud.
- **Conquest** — the siege holds and the lead flips. Broadcast once,
  permanent forever. The corners fall.

### Marks — every trade writes the war

Every mint, sale, and transfer writes the margin (**one mark per wallet per
Output, ever** — re-buying and re-selling the same Output writes nothing new,
which is why wash trading is pointless). Both sides of every trade feed the
game: the buyer plants presence, the seller's ink stays in the stone forever.
**They can sell, but they can't unsign you.**

This is the core strategic dilemma — **Grip vs Ink**. Holding compounds grip
but writes no history. Selling strikes your permanent ink but surrenders the
ground. Which Outputs are your banners, and which are your envoys?

## The Book of Conquests ≣

The war's only leaderboard is a chronicle. Every siege raised, siege
repelled, conquest, stronghold, relic sealed, and stone struck is a dated,
permanent line in **the Book of Conquests**. Nothing resets. Nothing is
seasonal. The map only accretes story.

The Book is chronicled in **Ages**. Age I is **the Founding** — everyone
starts at zero, and day one is the land rush. New Ages are declared at
platform milestones. Entries from a closed Age can never be re-earned.

### Titles — earned, never assigned

There are no classes and no points. Behavior is the class:

- **Warden of a collection** — the longest-standing holder anchoring a
  Stronghold.
- **First Blood** — the first sale ever struck into a collection's margins.
- **Founder's Hand** — a mark in slot 1 of any Output: its first release.
- **Kingmaker** — the hand whose trade completed a four-corner conquest.
- **The Struck** — interred in a crypt. A badge of honor in reverse.

## The war on the map

[Cartography](/docs/cartography) is the war map. Enlisted users
get a **WAR** control on the map — a layer toggle, **on by default** once
you've joined (switch it off and it stays off, on every device):

- Held territories wear a coastline ring in the holding faction's color; a
  **Stronghold's ring is twice as heavy**, and a **live siege pulses** it.
- **Contested ground is striped** — the ring carries every faction with grip
  there, each stripe sized to its share, so the race reads at a glance.
- A live **takeover** flies ⚑ before the territory's name.
- The bottom-left **war row** reads who leads how many territories.
- Zoom to your own wallet and your empire's arcs fly your color; territories
  carrying your ink glow faintly at the edge — your **Spread**.
- Tap any territory for its card; with the layer on it also reads the ground
  (`HELD · GOLD`, `SIEGE · BLUE vs GOLD`), each faction's share
  (`GOLD 62% · BLUE 38%`) and any live takeover.

Civilians never see any of this. The map ships clean for everyone.

## What the war pays

Nothing. **On purpose.**

The war mints status, not currency — corners, banners, titles, and lines in
the Book. There is no rewards pool, no yield, no token. History doesn't
inflate and can't be dumped. Money never buys the war either — nothing you
can purchase moves grip, corners, marks, sieges, titles, or the Book, ever.

The one place the war touches a price tag is **cosmetics**: the sticker
store's **WAR BANNERS** sheet sells the flag of every color, cheap, so the
newly enlisted have something to wave. Stickers are jerseys, not weapons.

## The constitution (the anti-cheat, in plain terms)

1. Grip = time × standing. Standing comes from PriceRank, which free actions
   cannot farm.
2. Fresh wallets weigh nothing; alts multiply nothing.
3. One mark per wallet per Output, ever. Wash trading writes nothing.
4. Defection resets everything, costs a 30-day cooldown, and scars.
5. Sieges broadcast on open and take 72 hours to land. No sniping.
6. Whale damping: breadth beats one bag; factions must recruit.
7. Sales strike deep; private passes land faint — laundering is visibly
   second-class ink.
8. Cosmetics never touch power.

## FAQ

**I picked a color bubble before this existed. Am I enlisted?**
If your oath was recorded, it stands — fly your Sigil in that color to see the
war again. Bubbles don't enlist anyone new; a colored Sigil does.

**Can I see the war without joining?**
You can perform the ceremony and read any Output's hands — provenance is
public. The corners, banners, rings, and the Book's surfaces stay behind the
flag.

**How do I leave?**
Fly a neutral logo. Your oath stands quietly, your war surfaces vanish, and
nothing is lost. Defecting to another color is the only thing that costs.

**Which faction is winning?**
The map's war row says who leads the most territories right now. The rest is
in the Book and the community — the war's real story is narrative, and the
narrative is yours to argue about.
