---
title: "Stickers — The Store"
description: "The primary sticker market: the seventeen launch sheets and what's inside each, buying with one confirm, print runs and restocks, and the peel — the drag that opens a sealed sheet."
category: "stickers"
keywords: ["sticker store", "sheets", "buy", "peel", "print run", "restock", "catalog"]
last_updated: "2026-10-11"
---

# Stickers — The Store

The Store is the primary market: every sheet PD has published, on one shelf. It opens as the Sticker Exchange's default face — a stacked grid of sheet cards you scroll (the ↑/↓ control in the header switches to a compact sideways rail), with a live crawl of store news above it and your running stats in the header: sheets available, stickers owned, and ◊ total spent.

**How:** Tap ⊞ STICKERS on the home action row — the Store is the Exchange's default face.

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<title id="sheet-card-anatomy-title">A sheet card in the Store, annotated: the three-sticker fan preview, the name and rarity tag, the sticker count, the price, and the BUY control; the peel happens after purchase.</title>
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<rect x="10" y="10" width="700" height="190" fill="var(--stat-bg)" stroke="currentColor" stroke-width="1.5"/>
<text x="34" y="44" fill="currentColor" text-anchor="middle" font-size="15">①&#xFE0E;</text>
<rect x="56" y="30" width="70" height="90" fill="var(--stat-bg)" stroke="currentColor" stroke-width="1.5"/>
<rect x="76" y="44" width="70" height="90" fill="var(--stat-bg)" stroke="currentColor" stroke-width="1.5"/>
<rect x="96" y="58" width="70" height="90" fill="var(--stat-bg)" stroke="currentColor" stroke-width="1.5"/>
<text x="230" y="52" fill="currentColor" text-anchor="middle" font-size="15">②&#xFE0E;</text>
<text x="252" y="52" fill="currentColor" text-anchor="start" font-size="13">GNOME PACK · RARE</text>
<text x="230" y="92" fill="currentColor" text-anchor="middle" font-size="15">③&#xFE0E;</text>
<text x="252" y="92" fill="currentColor" text-anchor="start" font-size="12" font-weight="normal">12 STICKERS</text>
<text x="230" y="132" fill="currentColor" text-anchor="middle" font-size="15">④&#xFE0E;</text>
<text x="252" y="132" fill="currentColor" text-anchor="start" font-size="14">◊ 0.01</text>
<text x="230" y="176" fill="currentColor" text-anchor="middle" font-size="15">⑤&#xFE0E;</text>
<rect x="252" y="156" width="110" height="30" rx="4" fill="var(--stat-bg)" stroke="currentColor" stroke-width="1.5"/>
<text x="307" y="176" fill="currentColor" text-anchor="middle" font-size="13">BUY</text>
<text x="400" y="176" fill="currentColor" text-anchor="start" font-size="12" font-weight="normal">then: PEEL — the reveal is the fun part</text>
</g>
</svg>

- **①&#xFE0E; The fan** — three real stickers spaced across the sheet's range; an honest preview, not a highlight reel.
- **②&#xFE0E; Name + rarity** — COMMON, UNCOMMON, RARE, or MYTHIC.
- **③&#xFE0E; The count** — how many stickers the sheet delivers.
- **④&#xFE0E; The price** — sheets are deliberately cheap; this economy is the playground.
- **⑤&#xFE0E; BUY, then peel** — a sealed sheet is a real token; peel it to reveal, or trade it sealed.

## Reading a sheet card

Each card fans three real stickers from the sheet — spaced across its range, so the fan is an honest preview, not a highlight reel — plus:

- **The name and rarity tag** — COMMON, UNCOMMON, RARE, or MYTHIC. The tag prices the sheet's ambition, not just its scarcity.
- **The sticker count** — how many stickers the sheet delivers.
- **The price and BUY SHEET** — the live ETH price. Prices are tuned to stay pocket-money (the platform targets roughly $22 a sheet and adjusts as ETH drifts).
- **LIVE / RESTOCK / ✓** — sheets on sale wear LIVE; a sheet scheduled to return wears a RESTOCK countdown in days; a ✓ marks sheets you already own.

Tap a card and the sheet itself opens: a die-cut paper of every sticker inside, re-scattered fresh each time you look. Different sheets lay out differently — logo sheets in a tidy grid, sprite and name sheets as a wrapping flow, the OUTPUTS sheet as a masonry of small artworks.

## Buying

One tap on **BUY SHEET** opens the confirm card — the same centered confirmation every money action on PD uses — with the sheet name, sticker count, and exact ETH price. Confirm, and the in-button progress bar fills while the purchase lands; the button settles on **OWNED** and every sticker in the sheet is yours. Buying requires a connected wallet, exactly like minting.

Two details worth knowing:

- **Your first sheet turns itself on; every later sheet arrives off.** New stickers never auto-clutter a profile arrangement you've already made — you opt each new sheet in from the [Sticker Manager](/docs/stickers/the-binder-and-your-profile).
- **What you buy is a sealed sheet.** The stickers are inside; getting them out is the peel.

## The peel

A sealed sheet you own wears its glossy wrapper over the sticker paper — the sheet's fan printed on the front, a **SEALED** stamp, and one corner already dog-eared, lifting now and then as if asking to be pulled. Put a finger (or pointer) anywhere on it and **drag** right or down: the corner folds back along a real crease, the back of the paper showing, and the stickers appear in the gap underneath. Let go early and it lies back down; pull it past the point of no return and it tears off for good. With the app's sound on, the tear crackles under your finger as it goes and rips when the wrapper comes away.

The peel is deliberately a physical act, never a button, and it's for keeps: peeling **uses up that sealed copy** (exactly what the contract's peel does), so an opened sheet can't also be sold. Your peels follow your account to every device. Each sheet's **sealed percentage** — how much of everything ever sold is still in its wrapper — is public market data on [the Marketplace](/docs/stickers/the-marketplace).

## Print runs and restocks

Sheets are print runs. A sheet can carry a hard cap and **sell out** — once the last copy sells, the primary door closes and the only way in is the Marketplace. Pulled sheets can return in **restock windows** (the store counts down to them). A PACK restock can add new stickers to its pool; a FIXED sheet's pool is locked while any sealed copy is still unpeeled, so new FIXED stickers arrive on a new sheet. A sold-out print run never reopens — its cap is permanent. Two mechanics govern what a sheet delivers, both enforced by [the contract](/docs/contracts/pd-stickers):

- **FIXED sheets** — the launch model: every sheet delivers one of every sticker in it. Whole sheet, collect all. Supply is reserved the moment you buy, so a sealed FIXED sheet can always be peeled.
- **PACK sheets** — the shop's pack mode, available for future drops: peeling draws a fixed number of *distinct* stickers from a larger pool, committed to the block you peel in and revealed from the next block, with the same commit-then-reveal recipe Project mints use. Capped rarities drop out of the pool as they exhaust — supply *is* the rarity — while an open-edition floor guarantees every sealed pack ever sold stays peelable.

## The launch catalog — all seventeen sheets

| Sheet | Tag | What's inside |
| --- | --- | --- |
| **GENESIS** | MYTHIC | The PD logo across 28 colors — led by the Classic (Hothurt red, attention yellow) — plus the $PRICE wordmark in both canonical variants. The founding sheet. |
| **PETEY** | UNCOMMON | The same logo rotated 90° counter-clockwise, which is what turns it into Petey the mascot. 24 colors, Classic first. |
| **ICONS** | COMMON | The platform's glyph vocabulary as stickers — ✦ Mint, ✹ List, ✶ Offer, ★ Star, ✛ Wishlist, ❖ Rarity, ❂ PriceRank, and 21 more. Wear the interface. |
| **FAMILIARS** | RARE | The whole Digital Familiar bestiary, every tier, as face stickers. |
| **ANIMATED FAMILIARS** | MYTHIC | The bestiary again — alive. Each sticker cycles its species' idle animation. |
| **PROJECTS** | MYTHIC | Every Project's sprite face, each in its signature color. |
| **ARTISTS** | MYTHIC | The whitelisted artists' sprite faces. |
| **PRICESPRITES** | RARE | Community PriceSprites — real faces from the platform's identity system. |
| **ARTIST NAMES** | COMMON | The artists' @handles as name-tag stickers. |
| **PROJECT NAMES** | COMMON | Project names as tags, each in its Project's color. |
| **OUTPUTS** | MYTHIC | Eighteen real generative Outputs, painted small. Actual artworks as stickers. |
| **ACHIEVEMENTS** | RARE | The twelve achievement-category glyphs, Minting ◍ through OG ⌖. |
| **RARITY** | UNCOMMON | The rarity words themselves — COMMON, UNCOMMON, RARE, MYTHIC, LEGENDARY, GRAIL — each a tag in its own color. |
| **ANIMATED** | MYTHIC | Five sprites that breathe: Wisp, Watcher, Slime, Spider, Orbit. Cycling-frame stickers. |
| **QUIPS** | COMMON | Twelve one-liners of the culture: GM, WAGMI, PROBABLY NOTHING, HODL, TOUCH GRASS, NGMI, and friends. |
| **WAR BANNERS** | COMMON | One flag per [faction](/docs/factions) color — the blank bubble that enlists you, as a sticker to wave. Cosmetics only, by constitutional rule: no sticker moves the war. |
| **HOLO** | MYTHIC | The logo and Petey in an iridescent holographic finish. Six stickers, all shine. |

## Further reading

- [Stickers — Overview](/docs/stickers/overview) — the sealed model
- [The Marketplace](/docs/stickers/the-marketplace) — when a sheet is sold out
- [The Binder & Your Profile](/docs/stickers/the-binder-and-your-profile) — what to do with what you peeled
